Discussions under General

Text on path

first post: vxd_dev wrote: Hi, Is there any way to render text on path? Thank you.

latest post: vxd_dev wrote: Thank you for very fast reply. I'll try :)

Resizing sprite

first post: bsee wrote: It doesn't look like this is supported by default, but maybe someon...

latest post: Nico201 wrote: Hi, the SDX SpriteTextRenderer is a pure renderer. It does not sup...

Illuminated sprites

first post: SarahC_ wrote: I wonder if anyone's been working on an illuminated sprite shader? ...

latest post: Nico201 wrote: Hi Sarah for a third time ;) taking the SDX SpriteRenderer as a ba...

Sprite plotting performance - how's SDX Sprites compare to D3DX DX 9's sprites?

first post: SarahC_ wrote: Here's a demo of a sprite handling program I wrote (SlimDX sprites)...

latest post: Nico201 wrote: Hi Sarah, I haven't done any benchmarking. But I believe that the ...

How to state Z-Order? (D3DX DX 9 honored the Z-depth of sprites (orthogonal projection)).

first post: SarahC_ wrote: I see in the demo code, the following SlimDX draw: sprite.Draw(srv...

latest post: Nico201 wrote: Hi Sarah, drawing with depth testing enabled comes with some probl...

Clarification on realFontSize and UNorm/SNorm/Relative coordinate systems

first post: bomsel1234 wrote: Hello, I'm not quite sure what value you are supposed to use for ...

latest post: bomsel1234 wrote: ah alright, thanks! very pleased with the library btw :)

answered by: Nico201 wrote: Hi, realFontSize is supposed to be the font size in the target coo...

Text not being displayed

first post: bsee wrote: I'm working on a legacy application and trying to use your code. I...

latest post: bsee wrote: Turns out I'm just not paying attention. When I initialized my vie...

answered by: bsee wrote: Turns out I'm just not paying attention. When I initialized my vie...

Out of Memory Exception

first post: bomsel1234 wrote: Hello, I get a Direct3D11Exception when I attempt to create a new ...

latest post: bomsel1234 wrote: Turns out it was a driver issue. After updating to the latest drive...

answered by: bomsel1234 wrote: Turns out it was a driver issue. After updating to the latest drive...

Not sure how to start..........

first post: AeroClassics wrote: Nico, I am now very experienced with DirectX, unfortunately. I los...

latest post: AeroClassics wrote: True. That is the proper way and pretty simple to do. However, I h...

answered by: Nico201 wrote: Hi Doug, thanks for your post. I wasn't aware of this tutorial you...

Text with triangle (SlimDX)

first post: spamdog wrote: Hi, Thanks for all your work on the SpriteTextRenderer. I'm hav...

latest post: spamdog wrote: That did the trick! Thanks a lot!

answered by: Nico201 wrote: Hi David, thanks for using the SDX SpriteTextRenderer. Your proble...